Base Renderer¶
Copyright 2023 Ethan Christensen
Licensed under the Apache License, Version 2.0 (the “License”); you may not use this file except in compliance with the License. You may obtain a copy of the License at
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- class bruhanimate.bruhrenderer.base_renderer.BaseRenderer(screen: Screen, frames: int = 100, frame_time: float = 0.1, effect_type: Literal['static', 'offset', 'noise', 'stars', 'plasma', 'gol', 'rain', 'matrix', 'drawlines', 'snow', 'twinkle', 'audio', 'chat', 'firework', 'fire', 'julia'] = 'static', background: str = ' ', transparent: bool = False, collision: bool = False)[source]¶
Bases:
object
Base class for rendering effects on the screen.
- __init__(screen: Screen, frames: int = 100, frame_time: float = 0.1, effect_type: Literal['static', 'offset', 'noise', 'stars', 'plasma', 'gol', 'rain', 'matrix', 'drawlines', 'snow', 'twinkle', 'audio', 'chat', 'firework', 'fire', 'julia'] = 'static', background: str = ' ', transparent: bool = False, collision: bool = False)[source]¶
- swap_buffers()[source]¶
Swaps the front and back buffers - the core of double buffering. This makes the completed back buffer visible and gives us a new back buffer to draw to.
- Returns:
None
- present_frame()[source]¶
Presents the current display buffer to the screen. Only updates screen positions that have actually changed for efficiency.
- Returns:
None
- clear_back_buffer()[source]¶
Clears the back buffer (current drawing buffer) for the next frame.
- Returns:
None
- render_to_back_buffer(frame: int)[source]¶
Renders the current frame to the back buffer. This is where all drawing operations happen before presentation.
- Parameters:
frame (int) – The current frame number.
- Returns:
None
- validate_effect_type(effect_type: Literal['static', 'offset', 'noise', 'stars', 'plasma', 'gol', 'rain', 'matrix', 'drawlines', 'snow', 'twinkle', 'audio', 'chat', 'firework', 'fire', 'julia']) None [source]¶
Validates the provided effect type against a list of valid effect types.
- Parameters:
effect_type (EffectType) – The effect type to be validated.
- Raises:
InvalidEffectTypeError – If the provided effect type is not valid.
- create_effect(effect_type: Literal['static', 'offset', 'noise', 'stars', 'plasma', 'gol', 'rain', 'matrix', 'drawlines', 'snow', 'twinkle', 'audio', 'chat', 'firework', 'fire', 'julia']) object [source]¶
Creates an instance of the specified effect type.
- Parameters:
effect_type (EffectType) – The type of effect to be created.
- Returns:
An instance of the specified effect type.
- Raises:
ValueError – If the provided effect type is not recognized.
- create_buffer() Buffer [source]¶
Creates a new buffer with the specified height and width.
Args:
- Returns:
A newly created buffer object.
- update_collision(collision: bool)[source]¶
Updates the effect’s collision state.
- Parameters:
collision (bool) – The new collision state.
- Returns:
None
- update_smart_transparent(smart_transparent: bool)[source]¶
Updates the effect’s smart transparent state.
- Parameters:
smart_transparent (bool) – The new smart transparent state.
- Returns:
None
- render_exit_to_back_buffer()[source]¶
Renders the exit message to the back buffer following double buffering principles.
- Returns:
None
- update_exit_stats(msg1=None, msg2=None, wipe=None, x_loc=None, y_loc=None, centered=False)[source]¶
Updates the exit message statistics. :param msg1: The first line of the exit message. Defaults to None. :type msg1: str :param msg2: The second line of the exit message. Defaults to None. :type msg2: str :param wipe: Whether to clear the screen before rendering the exit message. Defaults to False. :type wipe: bool :param x_loc: The x-coordinate of the exit message. Defaults to 0. :type x_loc: int :param y_loc: The y-coordinate of the exit message. Defaults to 1. :type y_loc: int :param centered: Whether to center the exit message horizontally. Defaults to True. :type centered: bool
- Returns:
None