Game Of Life Effect¶
Copyright 2023 Ethan Christensen
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- class bruhanimate.bruheffect.game_of_life_effect.GameOfLifeEffect(buffer: Buffer, background: str, decay: bool = False, color: bool = False, color_type: str = None, scale: str = 'random')[source]¶
Bases:
BaseEffect
Effect ot simulate Conway’s Game of Life
- __init__(buffer: Buffer, background: str, decay: bool = False, color: bool = False, color_type: str = None, scale: str = 'random')[source]¶
Initialize the Game of Life effect with a buffer and background color.
- Parameters:
buffer (Buffer) – Effect buffer to push updates to.
background (str) – Character of string to use as the background.
decay (bool, optional) – Whether or not cells should decay. Defaults to False.
color (bool, optional) – Whether or not the decay should use color. Defaults to False.
color_type (str, optional) – Type of color scale to use. Defaults to None.
scale (str, optional) – Type of gray scale to use. Defaults to “random”.
- update_decay(decay: bool, color_type: str = 'GREYSCALE', scale: str = 'random')[source]¶
Function to enable the decay and select the color map.